It’s not exactly an easy thing, to digitally create natural elements. By comparison, buildings are easy. But for years we have been working to make a thing that allows us at SimpleTwig to deliver the highest quality natural scenes in real time 3D.
[rendering] Study of Industrial and Military modeling
In celebration of the upcoming D-Day ceremonies, and part of our exploration into digital rendering programs, lets take a look at some SimpleTwig military rendering studies….
Continue reading “[rendering] Study of Industrial and Military modeling”
[architecture] Afghan Cultural Centre 2/24
A place for these people, for their culture, for their place…
Situated along the sites’ natural slopes, our Bamiyan Cultural Center proposal takes in the beautiful views of the Bamiyan valley in the historical rich part of Afghanistan…
Continue reading “[architecture] Afghan Cultural Centre 2/24”
Real-time Interactive 3d World
Part of our experiments into digital nature and real time rendering, we explored the idea of creating a virtual world that kids and family could explore together at the same time. These are some of our results.
[architecture] Afghan Cultural Centre 1/24
One human standing on this earth can change the world.
Together, we can change everything for the better of all.
The site location: With a commanding peninsula overlooking the entire valley, this site lends itself to making the most of these spectacular views… Continue reading “[architecture] Afghan Cultural Centre 1/24”
Apartment Rental Layout: Case Study 1-Carroll Gardens, Brooklyn
As a landlord myself I will first show you what I did on my own rental apartment and tell you what kind of tenant still lives there…
Continue reading “Apartment Rental Layout: Case Study 1-Carroll Gardens, Brooklyn”
[architecture] Bamiyan Cultural Centre-Board #3 of 3
This proposal is about these people and their place. It is not about injecting an edifice that reflects a foreign culture, or afraid and thus hidden underground, but instead echoes the best cultural center that would be appropriate for this place and these people…
Continue reading “[architecture] Bamiyan Cultural Centre-Board #3 of 3”
[architecture] Bamiyan Cultural Centre- Board #2 of 3
This proposal is about these people and their place. It is not about injecting an edifice that reflects a foreign culture, but instead echoes the best cultural center that would be appropriate for this place and these people…
Continue reading “[architecture] Bamiyan Cultural Centre- Board #2 of 3”
[architecture] Bamiyan Cultural Centre Competition Details-Afghanistan
We want to congratulate to Winning Entry and the top five entries of the international Bamiyan Cultural Centre competition in Afghanistan, and, we acknowledge just how proud we are to be able to participate in this competition. In the coming months we will release… Continue reading “[architecture] Bamiyan Cultural Centre Competition Details-Afghanistan”
[rendering] Reconstruction of Pueblo Grande
Archaeology Magazine: A Doomed People, The collapse of the Hohokam at Pueblo Grande by Michael S. Foster and Tobi Taylor. November/December 1998. Pages 44-46.
The Hohokam emerged from obscurity at the beginning of the Pioneer period (ca. 300 B.B. to A.D. 500) and thrived through the Classic period (ca. A.D. 1100 to 1450).
Continue reading “[rendering] Reconstruction of Pueblo Grande”